Hello People! Welcome to my Blog Profile.
If you have any questions or suggestions feel free to leave a comment.

Fallout 4: AER-9 Laser Pistol 1:1 Scale Replica

Currently Printing the last parts of the Fallout 4: AER-9 Laser Pistol. I'am also working on the AER-9 Laser Rifle which is already completed, BUT it needs to be printed first.

The front of the Laser Pistol and Rifle are Modulair so you can "modify" the weapon like you can do ingame. The Model is also hollow so I can put some smoke generatorn soundboard and lights in it. BUT this wont be put in the first build because I need to make a partlist first and it's not important.

 

aer9 pistol wip

 

aer9 rifle render

Website Update

Removed a lot of services from the website which takes a lot of time to work on. This leads to less work on my main services... So it's now fully focused on 3D Printing Services and 3D / 2D Design. Also updated some pages with the latest work and removed unnessery outdated assets.

Below a sample of a Project I'am still working on, It's mostly done but needs some painting and costume making which is not done by myself.

nukagirl rocket suit

CMS Themes, Themes & Themes

Worked on some new CMS Themes for the Latest PrestaShop and Wordpress. The Wordpress version is a Magazine Style Theme Designed for a Photography Website. And the PrestaShop Theme was made for the Latest PrestaShop CMS

 

Below A Star Wars related Webshop theme for the latest version of PrestaShop.

 

 

 

3D Printing

3D Printing

Lately I'am working on some 3D Printing Projects for a couple of customers. And this also comes with testing out certain materials which is used in the process. With the 3D Models itself I start modelling it as low/medium-poly so I could create some real-time renders from the products to. And for printing the product in highest detail I use some TurboSmooth Modifiers to get the best print results.

Image below from Left to Right, Low Poly Model Wireframe and High Poly Model for 3D Printing!

  

 

This Image shows up 4 Different Gauge Ergonomics for your ear Piercings and also Printed Prototypes.

 

 

Copyright

© E-Studios

C&C Tiberium Icestorm - Tiberium Crystals

C&C Tiberium Icestorm - Tiberium Crystals

The Green Tiberium Crystals are ready with a texture resolution of 1024x1024 but it will be resized to 256x or 512x which depents on the camera maximum zoom ingame. But for now we use the 1024x texture for the best results in the renders.

green tib 1

 

 

 Texture + Model Wireframe Preview. As you can see I use Alpha Maps for the Plants and Sand Patches.

texture greentib pre model greentib pre

Final Daytime + Nighttime Renders

green tib 2 green tib 3

C&C Tiberium Icestorm - Seeders

C&C Tiberium Icestorm - Seeders

New Tiberium Seeders created for the new upcoming game Tiberium Icestorm.
These are 360 turn-table renders at multiple angles.

For the best results you can view it at 1080p 60FPS & Fullscreen.

 

 



You can Follow us on Facebook & Twitter:
http://www.facebook.com/tiberiumicestorm
http://twitter.com/Tib_Icestorm

 

C&C Generals 2 (Cancelled) Models

Finally it took a while but it's done!

Well it's not done for everything because I still struggle with some of the random picked models which I can't get to work yet. But still as you can see this is a pretty neat result but a damn long progress with brains required. It's not just point and export! And I'am still looking for someone that can help by creating a export tool so the progress of exporting will be much faster instead of working 10 to 20 minutes on exporting 1 Mesh.

Below you can see the EU - Light Recon Vehicle and the China - Stealth Tank. What I would like to say is that the Generals 2 Development Team did a good job on the faction designs. The Textures looks great and the Models have a great level of detail! You can even see the Drivers behind their wheels and other great details! Props to them! Shame it's Cancelled!

EU Recon stealthtank1 tmb quad1 tmb

The for the Models it self it can have 1 single mesh or just have multiple sub-meshes. As example the GLA Technical had 4 sub-meshes. As first the "Windows" as followed with the "Rebels", "Chassis" and "Wheel Base". But the China Stealth Tank & GLA Quad Cannon had one single Mesh.

Note: This project is intend to help the MOD Community getting some of the awesome new assets from the axe'd C&C Generals 2 Game.

techs tmb

C&C Generals 2 (Cancelled) Textures & Audio

Finally I managed to extract audio files from the cancelled C&C Game "Generals 2". Extracting and Converting the Textures to *.DDS Files are sadly a manual job by hand... But after a while figuring out how the DXT headers worked I got nice looking Textures! The Audio files were easy to do with a nice script but it took a few hours to convert all the Audio files to WAV files (It turned out as a 10.3GB Folder).

One dissapointment is I still cannot get a clue about reading out the Model files.

Anyways the goal of this is getting research into the Frostbite 2 Engine which is used for this RTS game.
I'am calling for all experienced HEX Editors, Coders & Reverse Engineers for helping me and the community out to get those awesome assets.

Download some Assets below the Image!

textures

Download Assets Here

P.S. This will be awesome for C&C Mod Projects right?!

Steel Talons - Mobile EMP Tank

Still working on several projects but had some time for finishing up the GDI / Steel Talons - Mobile EMP Tank Texuture!
I'am really happy with the results of the Texture and Model Design! It fit's perfectly with the official C&C3: Tiberium Wars GDI House Style.


emp_tank_910px.jpg

The video is a 360 view of the Model including Day & Night Light.

Click Continue Reading for the video.

New Website Ready!

Finally you made it to the new Website! And the fun part is! It's also Responsive for Mobile Devices!
I finally managed to get some use out of Joomla 3 and really love the new version of Joomla!

Create A Simple Scene with the Daylight System In 3ds Max

In this tutorial you will learn some small things about the Daylight system of 3ds Max 2012.
We are also taking you in the new Nitrous Viewport & Quicksilver Hardware Renderer.

For the best preview view the tutorial on 1080p & Fullscreen

I hope you enjoy the video tutorial and have a nice day!

DAR FBM-100H Logo 3D Render

Here is a 3D Render of the Final DAR FBM-100H Amplifier "Future Breed Machine" Emblem before it gets CNC Milled on Aluminium! If you Live in The Netherlands and like to try this Guitar Amplifier out! Just contact me!

DAR FBM Logo

 

Originally Posted by Mike Giovannotto (Official Post | Website)


Here’s a 3D rendering of the Final FBM Logo before CNC milling.
Big thanks to Christiaan Lefering of E-Studios for his killer work! http://www.e-studios.eu/

DAR Amplification

dar logoblogI have been very inactive lately. But I'am working for a amazing new company which builds the next generation of Guitar Amplifiers! I've been working on 3D Rendering and CAD work for industrial design and manufacture ability. But also Web Related stuff Like: Webdesign & Development including Services and Support!

Here is a Little information about DAR Amplification:

DAR Amplification deliver an extreme level of performance to you in an amplifier built without compromise. DAR Amps are precision engineered and built for the single-minded goal of delivering brutal, punishing and unyielding tone all the way up to the highest levels of gain. While so many other amps lose their edge when pushed to the limit, DAR amps persevere with tone, depth and articulation. No matter how hard you push them, your signature tone endures and will never be lost in the mix.

 

Below a picture of the DAR Forza Quattro!

dar forzablog

Equally as impressive, DAR amps deliver incredible shimmering clean boutique tone full of rich Class A harmonics when the gain is turned down. Our amps exhibit the lowest possible hum due to advanced electrical and magnetic principles employed in design and production. Our overall power amp designs are built around the very powerful and rugged 6C33 tube. Proven reliability through its use in MiG 25 fighter planes and Russian tanks, these tubes have been designed to function in the most challenging environments possible. Inexpensive and readily available, they have also been used in high-end HiFi systems for over 10 years.

Steel Talons – Mammoth MK5

Hey All, Today I finished my latest Low-Poly 3D Model. The model uses 3 Diffuse Maps 2 Specular Maps and 2 Normal Maps.
The Mammoth Hull uses one “1024×1024″ Resolution Texture and the Legs got two “512×512″ Resolution Textures.

The render was done in Autodesk 3ds Max 2012 with:
Nitrous Viewport, Quicksilver Hardware Renderer and mrSun / mrSky Daylight System!
To Create a “Simple Daylight System”, You can watch the “Video Tutorial” > HERE <

almost done


mk5progressOn the left image you can watch the Texture process of the Steel Talons - Mammoth MK5 Legs. Note: Much progress parts are skipped because the image size became huge.